Category Archives: Software

PolyPin

PolyPin_Euclid_Large

The second device in the Arcade Series is PolyPin a Polyrhythmic Performance Sequencer inspired by Pinball. Up to 8 sequencers run in sync  or independently using specially developed sequencer modes:

    • Probability for creating random chance based beats
    • Euclidean for exotic polyrhythmic patterns

Classic for retro 16 step sequencing.The Accelerator function is used to speed up or slow down a sequencer, this is a way of adding live variation to your performances. The Accelerators are activated by your chosen control surface (Push, LaunchPad and shortly LaunchPad PRO) when a sequencer is running and by pressing one of the upper seven pads with rates switchable between Whole Notes, Dotted or Triplets

PolyPin is available from Isotonik Studios

The Accelerator function is used to speed up or slow down a sequencer, this is a way of adding live variation to your performances. The Accelerators are activated by your chosen control surface (Push, LaunchPad and shortly LaunchPad PRO) when a sequencer is running and by pressing one of the upper seven pads with rates switchable between Whole Notes, Dotted or Triplets

Arcade Series Launch

Today Isotonik launched my Arcade Series; a bundle of Max for Live devices aimed at music performance and production, all inspired by retro arcade games.

CLICK HERE TO SEE THE ARCADE INSTALLATION

The first release is Asteroids, a Generative Arcade Sequencer based on the classic arcade game, asteroids move around an 8×8 grid triggering notes when they collide with each other.

Asteroids_Grab#2

Advanced sequencing modes makes Asteroids a powerful sequencer for both experimental/generative melodic sequences or intricate/polyrhythmic drum patterns.

Asteroids in Standalone Mode (no control surface):

Asteroids with Push:

Asteroids with Launchpad:

Asteroids Launchpad Walkthrough:

Asteroids Full Tutorial:

For more information, head over to Isotonik Studios

Push Pong

First in a series of game inspired sequencers built for Push, grab the first release for FREEPush_Live_Pong#3

Push Pong is a generative sequencer built in Max for Live inspired by Batuhan Bozkurt’s excellent Otomata Generative Musical Sequencer. By pressing pads on Push when Live is running, cells are generated which will create notes whenever they reach the outer grid area on Push (top and bottom rows, left and right columns)­­­.

Push_Pong#1

Specifications:

  • 8×8 generative grid controlled by Push’s pads
  • Global mode for control of rate sync, note velocity and length, chance of cells bouncing
  • Cell mode for individual control per cell
  • Start direction control for new cells
  • MIDI note editor

Check the demo video:

Push Pong has been designed to be used in conjunction with Live’s powerful MIDI effects. Although it is possible to create a scale via the editable note grid, you may wish to use the Scale MIDI Effect for a quick way to access a full collection of scale presets.

Use the Random MIDI Effects before Scale to allow for some variations in Pitch, by placing the effect before Scale, all note variations will still work within the selected scale.

Finally, try the Velocity MIDI Effect, I use the ‘Add some Random’ preset, which works great for creating variations in velocity, or how hard or soft the notes are triggered.

MIDI_Text

Live Pong

Push Pong was designed to be used with Push which has an 8×8 grid, because of the unique way Push Pong sequences notes, a step is missed every time the cell direction changes by hitting the outer grid area, this results in 7 step sequences. As a result of this, Live Pong was created with the extra step.

Live_Pong_Full#1

Specifications:

  • 9×9 generative grid controlled by mouse/trackpad clicks
  • Global mode for control of rate sync, note velocity and length, chance of cells bouncing
  • Cell mode for individual control per cell
  • Start direction control for new cells
  • MIDI note editor

Download:

Download Push Pong

Download Push Pong User Guide

Download Live Pong

Download Live Pong User Guide

More Demo Videos:

Push Pong

Live Pong

 

Harmonic Synthesizer

This is a free simple Harmonic Synthesizer built in Max MSP originally to demonstrate to my level 2 students how additive synthesis works.

A fundamental frequency can be chosen via number box or keyboard, use the red toggle button to link it to the other harmonics.

Draw in the amplitude of each harmonic and see the results, use the two right side dials to calibrate the Oscilloscope. Use the ‘Phase’ button to toggle between 0.0 and 0.25 phase offset.

Download
HSynth